Jan 10, 2019 New: now Codemagic lets you remote control the macOS virtual machine it uses to build your app. From there, you can run a simulator, test your app, and configure it. Since macOS is only licensed to run on Apple hardware you’re going to have some difficulty. Let’s say you get past that though (there are ways), the experience is going to be sub-par. Possibly slow and laggy as OS X is graphics intensive — also you may have difficulty sideloading your apps onto a device due to the emulated USB support.
The virtual machine runs on your Mac, just like any other Mac app, and allows you to install your copy of Windows - that you do have to provide yourself - and any other Windows programs and apps. Several of these virtual machines can be run at the same time on the same computer. What you will usually find is there will be an overseeing piece of software that facilitates this. Specific examples of a Virtual Machine could be either VirtualBox or VMware. So now we have a basic knowledge of what a Virtual Machine is and how it works. Oct 24, 2019 Running a virtual machine. One possible solution to the 32-bit application dilemma is to run a version of the latest macOS that fully supports your app in a virtual machine. A virtual machine, or VM, is an emulated computer running on top of your current OS installation as a program.
With the arrival of macOS Catalina, Apple's transition towards 64-bit technology is complete. Starting with macOS Catalina, 32-bit apps no work on your computer. With that being said, there are some workarounds to consider if you happen to have older software that's essential for work or play. Think VM!
Do this first
Before doing anything else, you should check with the app developer to see if a 64-bit version of your software title is available. The transition to 64-bit technology was a lengthy one for Apple and the odds are high that your developer did make the switch.
Do you have 32-bit apps installed on your system?
Moving on, you can confirm whether you have 32-bit apps on your Mac by:
Use virtualization to run your old apps
Here's a look at the best ways to run older software on your Mac.
Running older software
The issue with running old versions of software is that it can eventually 'break' and not function on a future version of the OS you are running it on. You can hope that the vendor of your application will keep on updating the software to run on future OS updates, but what if you have a very specific program that is no longer maintained? Or perhaps you have a software license for your current version of an application but upgrading to a more modern version introduces too great a cost?
Running a virtual machine
One possible solution to the 32-bit application dilemma is to run a version of the latest macOS that fully supports your app in a virtual machine. A virtual machine, or VM, is an emulated computer running on top of your current OS installation as a program. The VM takes resources from your actual computer and uses them to run itself in a contained environment as a separate system altogether. Think of it like the Matrix where the real world is your physical computer and the 'dream' world in the VM.
Benefits of a VM
Since you needn't buy new hardware, you can simply run an instance of the macOS version that will run your application without issue regardless of that app being 32 bit or 64 bit for as long as you keep your VM. If you upgrade the macOS on your physical Mac, the VM version is completely separate from that process so you'll still be able to keep the 'old' macOS on the VM and run the 'new' macOS for all of your other up-to-date programs. You'll be able to have your proverbial cake and eat it too.
Setting up a VM
There are a few options for VM software solutions for you to choose from. You can run Virtualbox, VMware, QEMU, and Parallels. All of the non-open source VM managers have free 'lighter' versions that will serve our purpose but you can get their full fledge versions that provide various features that are beyond the scope of this article.
We will be using Parallels Lite that is freely downloadable from the App Store. We chose Parallels Lite due to their ease of setup and ability to function on top of a macOS host passing system information that is needed for the guest macOS to properly install. Note that if one day you'd want to change your Mac's operating system to Windows or Linux then you'd might want to install one of the other mentioned VM managers since those can run on those host OSs albeit with a much more involved setup.
We will also be using macOS High Sierra as the installed OS. You can use these instructions for older versions as well. Credit to Howtogeek.com for the command line bits to make a disk image to install macOS High Sierra from their Virtualbox install instructions on Windows 10.
Once you have a completed install, you'll want to install the Parallels Tools program in your VM macOS. This will allow you to be able to seamlessly use your mouse between your real desktop and your VM desktop as well as resize your VM screen on the fly with proper display attributes.
Final comments
You now have a full-fledged macOS installation that you can keep for your older 32-bit applications once macOS decides to give them the boot. You'll be able to make snapshots of the VM to have different save states. You'll be able to run all native macOS applications you normally do. The drawback will be the speed of execution and disk speed but if you have a powerful Mac, you may not notice too much of a difference depending on the application. Does this solution work for you? Tell us what you'd rather see happen for 32-bit applications on macOS in the comments!
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Apple Sanlitun, Apple's newest store in China, is opening today![]()
Apple has announced that its newest retail store, Apple Sanlitun in Bejing, is opening to customers in the area later today.
How can you run Xcode on Windows and develop iOS apps with a Windows PC? The short answer is: you can’t! You’ve got a few alternatives to get around that, however. In this tutorial, we’ll discuss how you can install Xcode on Windows to build iOS apps.
Here’s what we’ll get into:
Let’s get to it!
Xcode for Windows: What & Why
Xcode is the macOS-only software program, called an IDE, that you use to design, develop and publish iOS apps. The Xcode IDE includes Swift, a code editor, Interface Builder, a debugger, documentation, version control, tools to publish your app in the App Store, and much more.
Xcode contains everything you need to build iOS apps, and it only runs on macOS!
That’s when the problems start. You want to make an iOS app with your Windows PC, but you can’t buy a PC or laptop with macOS pre-installed on it. Unlike Windows, Apple doesn’t license its operating system to other computer manufacturers. You can only use macOS on a Mac.
In fact, when you obtain a license to use macOS, which happens when you purchase a Mac computer, you have to agree to only run the operating system on Apple hardware. This effectively limits you to only develop apps on a Mac.
“It’s more fun to be a pirate than to join the navy.”
— Steve Jobs (1983)
But… it’s more fun to be a pirate, than to join the navy, right? Let’s discuss a few alternatives that’ll let you run Xcode on Windows and develop iOS apps on a Windows PC!
Rent a Mac in the Cloud
An even easier way to get your hands on macOS, albeit more expensive, is to rent a Mac “in the Cloud”. You can work with Xcode on Windows with this approach, because you’re essentially connected to a Mac that’s elsewhere.
Here’s how that works:
Services like MacinCloud and MacStadium offer affordable rent-a-Mac products, usually paid on a monthly basis. Prices typically start at $20/month and you can choose from several hardware options, including Mac Mini and Mac Pro.
You connect to those cloud-based Macs via a Remote Desktop Connection (RDP). Windows includes a stock Remote Desktop Client you can use, and so do most Linux operating systems. Best mac os antivirus software. Once you’re logged on, you can launch Xcode, and start building your iOS app. That way you’re effectively running Xcode on your Windows PC!
Cloud-based Macs usually come in 3 flavours:
A dedicated Mac is the most convenient, and the most powerful option. A virtual Mac is OK too, but it typically does not perform as well as a physical Mac computer.
Running Xcode via a Mac in the cloud has a drawback: you can’t easily connect your iPhone to Xcode via USB! With Xcode on your local Mac you can run and debug your app on your own iPhone, via the USB/Lightning cable. This obviously won’t work when your Mac is in the cloud…
Don’t worry! There are plenty of solutions for that:
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An interesting use case for renting a Mac in the cloud comes from the latest developments in Apple’s hardware. Many designers, developers and desktop-publishers have voiced their concerns over Apple hardware lagging behind, offering low-spec computers for a fairly high price.
If you don’t want to take your $3.000 MacBook Pro with you in a coffee shop, or on your next trip to Thailand, why not purchase a low-end Windows or Linux laptop, and connect to your Mac in the cloud? You can either host it at home yourself, co-locate it in a data center, or rent a dedicated cloud-based Mac.
Do you want to learn how to code iOS apps, but don’t want to invest money in a Mac? Rent a Mac in the cloud for the duration of the iOS development course you’re taking! It’s a great way to bootstrap learning iOS development, and you can always buy your own Mac later.
Learn how to code iOS appsGet started with Xcode and Swift
Ready to get started with iOS development? Learn how to code iOS apps with Xcode and Swift with our immersive iOS development course. Works both on Mac and PC!
Install macOS on Your Windows PC via VirtualBox
The easiest way to run Xcode on Windows is by using a virtual machine (VM).
A virtual machine will create an environment an operating system can run in, as if it’s running on the hardware itself, except it’s running “on top” of your actual hardware and operating system. You can then run Xcode normally, because it essentially runs on macOS on Windows!
This is called virtualization, and it allows you to run Windows on Linux, macOS on Windows, and even Windows on macOS. One of the benefits of virtualization is to run multiple OS side-by-side, which is useful for cross-platform development.
You need 2 things to run macOS on Windows in a VM:
You can obtain a copy of macOS by downloading it from the App Store or by borrowing it from a friend. A great approach is to search for virtual disk images that have macOS pre-installed. You can also find installers from various sources on the internet, or upgrade a pre-existing image to a newer (beta) version of macOS.
Here’s what you do next:
You can read exactly how to in this tutorial. The recommended system specs are: 4-8 GB of RAM, an Intel i5/i7 compatible CPU, and at least 10 GB of free disk space.
Note: Using macOS on non-Apple hardware is against Apple’s End User License Agreement (EULA). (Fun fact: the same EULA prohibits the use of macOS to manufacture missiles or nuclear weapons…)
Build Your Own “Hackintosh” to Run Xcode
The most obvious choice to run Xcode on a Windows PC is perhaps to literally install macOS on a Windows PC…
“One platform to rule them all” has always been Apple’s take on the world. The Mac, App Store, iOS and Apple Music are all closed systems. Apple enthusiasts have always enjoyed the integrated Apple experience.
On the other hand, the rest of the world builds computers using an “open systems architecture”, in which you can effectively mix-and-match computer components and architectures to create your preferred computing machine.
Building $10.000 gaming PCs, mid-level desktops, blazing-fast ultrabooks, and $250 laptops is only possible because of open hardware. Because of Apple’s closed systems, you’re always bound by the hardware options they give you.
But… what if you want to run macOS on your custom built PC? Apple won’t let you, and your computer manufacturer can’t install macOS for you, even if they wanted to. Because macOS shall only run on Apple hardware!
Enter the “Hackintosh”.
A Hackintosh is a PC that runs macOS. Just like you can install macOS in a virtual machine, or in the cloud, you can install macOS as the bootable operating system on your PC. Switch it on, and macOS loads.
You can also create a dual-boot, i.e. a system that both hosts Windows and macOS. When you boot your PC, you can select the operating system that starts.
Can You Submit Ios Apps From A Macos Virtual Machine Mac
Building a Hackintosh can be a tricky exercise, especially if you’re not familiar with PC hardware and creating custom installations. Not all hardware is compatible with macOS. Moreover, Apple has of course created safe-guards against booting macOS on unsupported hardware.
Nevertheless, it’s a good option for running macOS on your custom hardware, and booting macOS on your Windows PC. Check out hackintosh.com for more information, and step-by-step guides.
The name “Hackintosh” comes from the old brand-name of Apple computers: Macintosh, combined with “hack”. Again, it’s against Apple’s EULA – but you wanted to be a pirate, right?
The days of the Hackintosh are almost over, depending on who you ask. Apple’s newer hardware includes a T2 chip now. Hardware-specific chips are notoriously hard to mimic in non-Apple hardware, which essentially means that, in the future, you may not be able to install or update macOS on a computer that doesn’t have that T2 chip.
Swift for Windows & Linux
Developers who want to learn Swift have 2 alternative approaches to code Swift, next to working with Xcode on Windows. Swift is open source, which means you can essentially run it on any system.
Currently, you can use:
Here’s how you can run Swift code on Linux:
You can also copy the Swift executables to your
$PATH , or add Swift’s folder to $PATH , to use the swift command anywhere on your system.
Here’s how you can run Swift code on Windows:
It appears the Swift for Windows project hasn’t been updated in a while. It’s latest supported version is Swift 4.1., which doesn’t differ that much from Swift 5 in terms of beginner syntax and functionality. Your mileage may vary, though!
You can even run and compile Swift on the $35 Raspberry Pi single-board computer! You can download Swift 5, which has been ported to the ARM CPU architecture, right here. Installing is as easy as pointing your RPi to the swift-arm repo, then do
sudo apt-get install swift5 , and then run the Swift CLI with swift [filename.swift] . Neat!
Develop iOS Apps on Windows With Cross-Platform Tools
Cross-platform tools are awesome: you code your app once, and export it to iOS and Android. That could potentially cut your app development time and cost in half. Several cross-platform tools allow you to develop iOS apps on a Windows PC, or allow you to compile the app if there’s a Mac in your local network.
Well, not so fast…
The cross-platform tool ecosystem is very large. On the one side you have complete Integrated Development Environments (IDEs) like Xamarin, that allow you to build cross-platform apps with C#.
The middle ground is covered by tools like PhoneGap, Cordova, Ionic and Appcelerator, that let you build native apps with HTML5 components. The far end includes smaller platforms like React Native that allow you to write native apps with a JavaScript wrapper.
The one thing that stands out for all cross-platform tools is this: they’re not beginner friendly! It’s much easier to get access to a Mac, learn Swift, and build a simple app, than it is to get started with Xamarin.
Most of the cross-platform tools require you to have a basic understanding of programming, compilation options, and the iOS and Android ecosystems. That’s something you don’t really have as a beginner developer!
Having said that, let’s look at a couple of options:
Choose deliberately for a cross-platform tool because it fits your project, not because you think a native platform language is bad. The fact that one option isn’t right, doesn’t immediately make another option better!
If you don’t want to join the proprietary closed Apple universe, don’t forget that many cross-platform tools are operated by equally monopolistic companies like Google, Facebook, Microsoft, Adobe and Amazon.
An often heard argument against cross-platform tools is that they offer limited access to and support for smartphone hardware, and are less “snappy” than their native counterparts. Also, any cross-platform tool will require you to write platform-specific code at one point, especially if you want to code custom features.
Note: You’ll still need to compile your app with Xcode, even if you use cross-platform tools. Most cross-platform tools rely on the command-line tools that are shipped with Xcode, as part of macOS. You’ll also need Xcode to publish your app in the App Store.
Get a Second-Hand Mac
You gotta ask yourself: Why not get a Mac? Perhaps the simplest option to build iOS apps with Xcode, in this tutorial, is purchasing a Mac for iOS development.
If you don’t want to tinker with cross-platform tools, or rent-a-Mac in the cloud, and just want to get started with iOS development: get a Mac.
A simple search on Ebay shows you 1-3 year old second-hand Mac Mini’s for as little as $250. Any newer, decent second-hand Mac Mini will set you back around $450. Don’t forget that you can get a brand new Mac Mini for around $800.
A better question is perhaps: is a Mac Mini from 2015 fast enough to build apps with? I’ve built 50+ apps for iOS, Android and the web since 2009, and a fair share of those were built on a 1.2 Ghz 8GB MacBook Air from 2013. I started LearnAppMaking.com with that same trusty ol’ MacBook, and I’ve coded several successful production apps with it until 2018.
It’s traveled with me all over the world, from the beaches of Thailand, to airline lounges, to coffee shops, to coding apps with my knees behind my ears, cramped in economy class at 20.000 feet up in the air.
I don’t want to go all nostalgic on you, but I learned to code on a 100 Mhz i486 PC, when lines still started with a number. That’s a lot faster PC than the one that put man on the moon, at 46 Khz.
So, to say that a Mac Mini, or your new 2015 MacBook Pro, is fast enough, is an understatement…
If you buy a second hand Mac, make sure that it supports the latest version of macOS. Xcode and iOS versions are connected to macOS versions, so you want to buy a Mac that supports at least the current ones. You can find the max. latest version of Xcode that your Mac can run, by cross-referencing the min macOS to run in this wiki with Hardware compatibility in this wiki.
Code Swift with a Swift Sandbox
Do you really need Xcode to code apps? Ultimately, yes. But you can definitely learn Swift and code Swift without a Mac or Xcode!
Here, check this out:
func fibonacci(_ i: Int) -> Int {
if i <= 2 { return 1 } else { return fibonacci(i - 1) + fibonacci(i - 2) } } let numbers = Array(1..10).map { fibonacci($0) } print(numbers)
The above code runs in a Swift sandbox. The sandbox sends the Swift code to a webserver, which compiles it and returns the result. It’s the perfect tool to quickly play with some Swift code in your browser!
Swift is an open-source language, and that means you can effectively run it on any hardware.
Need more space for your Swift code? Check out the bigger Swift Sandbox right here!
Learn how to code iOS appsGet started with Xcode and Swift
Ready to get started with iOS development? Learn how to code iOS apps with Xcode and Swift with our immersive iOS development course. Works both on Mac and PC!
Further ReadingCan You Submit Ios Apps From A Macos Virtual Machine Free
You can’t build iOS apps without Xcode, and you need macOS to run Xcode, and a Mac to use macOS. There’s no getting around it, except for these alternatives to run Xcode on Windows:
Can You Submit Ios Apps From A Macos Virtual Machine Windows 10
Awesome. I want to wish you best of luck with building your iOS app on Windows! Here are a few projects and tutorials to consider:
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